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Headquarters | The Conquerors Wiki | Fandom

    https://theconquerors.fandom.com/wiki/Headquarters#:~:text=Unlike%20other%20defensive%20buildings%2C%20a%20player%20can%27t%20have,alongside%20with%20the%20Nuclear%20Silo%20and%20the%20Nuke.
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HOW MANY UNITS CAN HEADQUARTERS HOLD CONQUERORS

    https://www.raymondcapaldi.com.au/h-corporate-office/how-many-units-can-headquarters-hold-conquerors.html
    The Conquerors has limits on Units and Buildings one of which can be increased. There is a limit of 10 soldiers, 7 planes, 7 tanks, 7 Boats, 25 Buildings, and 15 Walls. All Units can be increased by using houses (+1 each house you have), but there is a limit of +3. Transport Plane The Conquerors Wiki Fandom

Headquarters - The Conquerors Wiki

    https://theconquerors.fandom.com/wiki/Headquarters
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Headquarters | Roblox: The Conquerors Wiki | Fandom

    https://rtc.fandom.com/wiki/Headquarters
    The Headquarters is a building that players can build in The Conquerors. Building The Headquarters costs $500 to build, making it the second most expensive building in the game, and a player can not have two Headquarters under their control. The Headquarters is essentially two Command Centers rolled into one.

The Conquerors | Roblox Wiki | Fandom

    https://roblox.fandom.com/wiki/Community:HatHelper/The_Conquerors
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So, how many units can one player command at a time? :: …

    https://steamcommunity.com/app/905370/discussions/0/1796278072831080255/
    so in theory each player could have 400 troops each and use 40 of them in a battle and sense battles can have like 16vs16 and if each player brought 40 troops of one unit that be 1280 player troops on the battle field at once not counting there reserves in each player army pool witch can be total 10 witch means they have 9 more units to use or …

How many sub-formations can headquarters handle …

    https://www.reddit.com/r/WarCollege/comments/swhv3j/how_many_subformations_can_headquarters_handle/
    How many sub-formations can headquarters handle efficiently? Are you aware of any studies, books, or articles (possibly somehow obtainable online) treating the optimal number of subordinated units to "tactical" level leaders and HQs (ranging from platoons to around battalion level) over the last century or so? ...

Headquarters unit - Wikipedia

    https://en.wikipedia.org/wiki/Headquarters_unit
    A headquarters unit is a specialised military unit formed around the headquarters of a commanding officer and the requirements of that position. As such, a headquarters unit is always a component of a larger unit. Examples include: headquarters regiment, which usually controls a brigade, division or larger unit;

Transport Plane - The Conquerors Wiki

    https://theconquerors.fandom.com/wiki/Transport_Plane
    The Transport Plane is an original plane unit that carries over from the original game, The Conquerors, made in an Airport or Aircraft Carrier. As the name suggests, it was made for transporting units, in this case, only Soldiers and Tanks, to other locations you want. It can garrison up to 6 units in total. Usage

Fort | The Conquerors Wiki | Fandom

    https://theconquerors.fandom.com/wiki/Fort
    5 Skins Overview The Fort can be used to create a variety of special units, like the Juggernaut, Humvees, and Artillery. They need to be researched in order to be created using the fort. However, units such as the General, Jeeps, and Medi-Truck can be …

Transport Ship - The Conquerors Wiki

    https://theconquerors.fandom.com/wiki/Transport_Ship
    The Transport Ship is one of the best transport units in the game, as it is cheap and can garrison up to 6 ground units (tanks or soldiers). It's mainly used to transport essential troops quickly. It's very useful in water maps where mega crystals are on islands or can be used to transport an invasion force to an island.

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