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https://steamcommunity.com/app/231430/discussions/0/558749825259183823/
Mar 11, 2014 @ 8:35am. Well the trick is that you´ll have to capture the building with a unit first. Just station one inside the desired building and click on it with the ability. After that you can take the occupying unit out of the building again and the HQ will still be there. Last edited by ShodaN ; Mar 11, 2014 @ 8:35am.
https://coh2.win/soviet-army/commanders-abilities/forward-headquarters
Forward Headquarters | CoH2 (Company of Heroes 2) Forward Headquarters Engineers can build Field Camps and ambient buildings can be converted to forward headquarters. These strongpoints can reinforce, heal and inspire nearby infantry units to fight on. Available for commanders 2 2 2 3 12 Faction Soviet Army Activation Points 2 Cost 250 40 Type
https://www.youtube.com/watch?v=3mEoADjtoOE
A video on Semoskiy showcasing the Soviet's Urban Defense Tactics, in particular the forward headquarters.
https://www.coh2.org/topic/28999/forward-headquarters-broken/post/263683
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https://coh2index.com/commander/soviet/ability/forward_headquarters.html
Forward Headquarters - Commander Ability Forward Headquarters Engineers can build Field Camps and ambient buildings can be converted to forward headquarters. These strongpoints can reinforce, heal and inspire nearby infantry units to fight on. Available In These Commanders Urban Defense Tactics 1 2 2 3 14
https://steamcommunity.com/app/231430/discussions/0/392184522702748662/
Pop an MG42 in there and set up some basic defenses and it's quite an entrenching tool. This is Vs. Hard A.I For U.S.F. you have to wait until Major pops out. Hide him behind the ambulance and enjoy your forward base. Brittish have the Forward Assembly which functions as a Forward Retreat location.
https://coh2.win/oberkommando-west/command-headquarters
The basic military units needed to start offensive and defensive operations are ordered in from the Command Headquarters. Produce. Unlocked by. Available for commanders. 300. 7. Sturmpioneer Squad. Sturmpioneers are tough combat troops whose primary tasks are creating or clearing battlefield obstacles and attacking enemy defensive positions.
https://segmentnext.com/company-of-heroes-2-how-to-control-units-movement-retreat-and-formations/
To do this, the game features several options. Some of them are given below! Sending a ‘Retreat’ order to your squads will immediately send them dashing to your headquarters. However, once given,...
https://companyofheroes.fandom.com/wiki/Regimental_Field_Headquarters
The Regimental Field Headquarters provides three Global Upgrades: the Field Infirmary, the Molotov Package and the Anti-tank Grenade Package . Field Infirmary Costs 250 Takes 25 seconds to install Once this Global Upgrade is purchased, nearby injured infantry will heal over time. Molotov Package Costs 125, 15 Takes 25 seconds to install
https://guides.gamepressure.com/companyofheroes2/guide.asp?ID=20850
The headquarters for the Soviet army. Upgrades such as field hospital (the wounded units next to the base will be treated), Molotov's cocktails and AT grenades, can be developed here. It can create two types of units. Combat Engineers Squad (240 Manpower, 6 Unit Count points). The basic construction units.
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