Below is information about PLAYER HEADQUARTERS TERRAN CONFLICT from a variety of sources. Please take a look at the materials that our team has selected for you.
https://www.egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters
The Player Headquarters acts as a player owned Shipyard and Equipment Dock. The Player Headquarters is obtained as a mission reward from the Operation loose Ends (Terran Headquarters) and Headquarters Plot (Commonwealth Headquarters). The only difference between the two variants of the Player Headquarters is the number of docking points and ...
http://thexgalaxy.ucoz.com/load/x3_terran_conflict/new_player_headquarter/3-1-0-19
Main » Files » X3 Terran Conflict: New Player Headquarter . New Player Headquarter V1.0 for X3TC and X3AP ===== ===== New Player Headquarter - replace vanilla Player Headquarter model. Information: In the New Player Headquarter are 3 less capital ships docking ports. New Player Headquarter model are about half less polygon count: ...
https://forum.egosoft.com/viewtopic.php?t=284013
Aug 10, 21:51. Yes and X3TC in particular is. "The more we, as a human race, becomes more advanced, the more we, as a human race, lose our humanity and common sense." - Sean Patrick Feeney. "Technological progress is like an axe in the hands of a pathological criminal." - Albert Einstine. Top.
https://en.wikipedia.org/wiki/X3:_Terran_Conflict
https://steamcommunity.com/app/2820/discussions/0/360670708796425305/
OK, I'm not going to create a guid because I never finish them. There's a lot of misinformation floating around about needing to cheat in the beginning and that just is not the case. Key thing to understand that is that although this is largely a sandbox game and you could very well never trade a single item, the whole economy of the game revolves around trade.
https://roguey.co.uk/x3ap/help/guides/headquarters/page1.php
Introduction. In this plot you will gain access to the player Headquarters - a unique building which allows you to build your own ships, colour them and store wares. Before X3AP v2.0 there was no way to get your own player headquarters (or PHQ for short). You will also gain the Unfocused Jumpdrive which will allow you to explore random sectors ..
https://steamcommunity.com/app/2820/discussions/0/882964580374761294/
Furthermore there is no malign "outside influence" you need concern yourself with, except enemy raids. Of course, the modding scene for this game is huge, and you can find mods to do pretty much anything in game. I know for a fact there are mods to allow you to claim sectors. #3. EoD.
https://www.reddit.com/r/X3TC/comments/7wl55z/x3lu_how_do_you_get_the_player_hq/
Check the encyclopedia. I don’t remember if you need race rep but it will tell you. I usually stick it in one of the empty sectors near legends home. Remember that the In Game Encyclopaedia can always tell you exactly where everything is sold, as long as you have seen it before (and since you probably have a few M5s scouring the universe ...
https://www.reddit.com/r/X4Foundations/comments/m19x8h/terran_sectors_open_at_your_own_risk/
huh, the Terran Conflict is still going on? 1. ... and the reconnection of the Split systems to the gate network Dal makes an offer via video link to join him on the Player Headquarters and try and get influence in the Split systems. In person Dal reveals his plan to get an in with the split, Transport a Split smuggler called Fau t'Nnt ...
https://egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters+Plot
Commentary: To begin the Player Headquarters Plot comm on the NMMC Headquarters station in PTNI Headquarters once the requirements are met and talk to Talos. After signing up with NMMC the player is informed that to keep up with the expansion of PMC, the NMMC want to diversify into sectors other than mining. This comes in the form of planning ...
Did you find the information you need about PLAYER HEADQUARTERS TERRAN CONFLICT?
We hope you found all the information about PLAYER HEADQUARTERS TERRAN CONFLICT you were looking for and more.