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https://www.egosoft.com:8444/confluence/display/X3WIKI/Player Headquarters#:~:text=The%20%EE%80%80Player%20Headquarters%EE%80%81%20acts%20as%20a%20%EE%80%80player%EE%80%81%20owned,is%20the%20number%20of%20docking%20points%20and%20
https://tvtropes.org/pmwiki/pmwiki.php/Main/PlayerHeadquarters
The player must always have a headquarters, as it is where characters resupply, rest, and heal. A major focus of the main game is settling and upgrading increasingly-capable headquarters locations ranging from single-family houses to warehouses and fairgrounds.
https://www.egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters
The Player Headquarters acts as a player owned Shipyard and Equipment Dock. The Player Headquarters is obtained as a mission reward from the Operation loose Ends (Terran Headquarters) and Headquarters Plot (Commonwealth Headquarters). The only difference between the two variants of the Player Headquarters is the number of docking points and ...
https://tropedia.fandom.com/wiki/Player_Headquarters
https://egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters+Plot
Commentary: To begin the Player Headquarters Plot comm on the NMMC Headquarters station in PTNI Headquarters once the requirements are met and talk to Talos. After signing up with NMMC the player is informed that to keep up with the expansion of PMC, the NMMC want to diversify into sectors other than mining. This comes in the form of planning ...
https://tvtropes.org/pmwiki/pmwiki.php/Main/RenovatingThePlayerHeadquarters
Saints Row 2 : The Saints headquarters starts off as an abandoned hotel that has collapsed underground, accessible from an abandoned church. After eleven campaign missions have been completed, construction begins, and after twenty-two missions, the hotel's inside is turned into a luxurious nightclub called Purgatory.
https://roguey.co.uk/x3ap/help/guides/headquarters/page1.php
Introduction. In this plot you will gain access to the player Headquarters - a unique building which allows you to build your own ships, colour them and store wares. Before X3AP v2.0 there was no way to get your own player headquarters (or PHQ for short). You will also gain the Unfocused Jumpdrive which will allow you to explore random sectors ..
https://forum.egosoft.com/viewtopic.php?t=396962
Player Headquarters and its Capabilities. Post. by ZaphodBeeblebrox » Wed, 4. Oct 17, 04:29. If I recall correctly, there was mention of a player headquarters as a plot. reward. I was just wondering what capabilities a station like that should have. Will we have any need to reverse engineer unique ships in X4 to obtain blueprints.
https://www.reddit.com/r/dungeondraft/comments/rpr54v/player_headquarters_in_port_village_leilon_35_x_24/
The Player Headquarters has the following features: Main Entry - with a fancy rug and a door leading toward a small storage room, convenient for dropping off packages, storing goods from their travels and stockpiling whatever it is your party just can't stop from taking/looting/stealing.
https://forum.egosoft.com/viewtopic.php?t=171965
The Long Awaited Player Headquarters and other Version 2 Additions. The following is a collection of writings, taken from various guides and put together in a single place so that all of the game changes made in the version 2 patch can be seen in one place. Links back to the original guides are included.
https://www.reddit.com/r/X3TC/comments/5zc5de/x3aplu_player_headquartersequipment_docks/
The PHQ (player Headquarters), only available in Cloudbase South East, I use for my main base. There I can concentrate all my ships and loot, my boarded ships before I can refit and integrate them into my fleet (or disassemble them for materials). There I can produce ships, reverse engineer them, repair. I can also mass fit ships there.
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