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https://en.wiki.tribalwars2.com/index.php?title=Headquarters#:~:text=Headquarters%20%20%20%20Level%20%20%20,%20%2000%3A05%3A00%20%2026%20more%20rows%20
https://help.tribalwars.net/wiki/Village_Headquarters
- This menu is only active when you have a level 15 or higher HQ. If the village loyalty is below 100% you also cannot downgrade buildings! What is the lowest level of HQ - A village HQ level can only be reduced below level 15 by catapult. It cannot be reduced beyond level 1. Why are some already constructed buildings not working!
https://en.wiki.tribalwars2.com/index.php?title=Headquarters
https://tribalwars.fandom.com/wiki/Village_Headquarters
https://forum.tribalwars.net/index.php?threads/optimum-hq-level.70549/
In war time your HQ needs to be high so that you can re-build your wall quickly. The difference in lvl 20 to lvl 30 as discussed above is 40% build time. That means 40% MORE building before the next attack lands. Front line villages should ALWAYS have as high an HQ as you can afford. thestreak Guest Jun 7, 2008 #12
https://tw-wiki.weebly.com/buildings-what-levels-they-should-be.html
HQ: 23 - 25 (Higher HQ for catapult warfare, or high numbers of incomings) Barracks: 25 Stables: 20 Workshop: 4 - 7 (Emergency catapult defense may require a faster rebuild time) Academy: 1 Smithy: 20 Market: 18 - 20 (Despite the nay-sayers, lower market levels will NOT balance resources fast enough) Timber: 30 Clay: 30
https://help.tribalwars.net/wiki/Buildings
World settings permitting, as soon as your Village Headquarters is upgraded to level 15 you will be able to demolish buildings in this village. Barracks: In the barracks you can recruit infantry. The higher its level the faster the recruitment of troops will …
https://tribalwars.fandom.com/wiki/Buildings
The higher its level the faster the recruitment of the troops will be finished. The requirements are level 5 Village Headquarters, level 5 Barracks and level 5 Smithy. The maximum level of Stable is 20. Here you can recruit Scouts, Light Cavalry, Heavy Cavalry and Mounted Archers(only avaible in worlds 5, 6, 7, 9 and 11) Workshop - In the workshop you can produce rams and catapults. The …
https://help.tribalwars.net/wiki/Barracks
Recruiting units is essential to doing well in Tribal Wars. For each level you upgrade the barracks, your units will be recruited a bit faster! ... HQ Level 3 Level Requirements Pop needed / Pop total Speed Factor; 1 200 170 90 7 / 7 63%; 2 252 218 113 1 / 8 59%; 3 318 279 143 2 / 10 56%; 4
https://tribalwars.fandom.com/wiki/Warehouse
The warehouse stores your resources. The higher its level the more resources can be stored. The ...
https://en.wiki.tribalwars2.com/index.php?title=Buildings
The Market is still locked as the Headquarters is below level 3. To unlock the Market, you have to upgrade your Headquarters to level 3. Retrieved from " https://en.wiki.tribalwars2.com/index.php?title=Buildings&oldid=2767 "
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