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https://tribalwars.fandom.com/wiki/Village_headquaters
https://help.tribalwars.net/wiki/Village_Headquarters
The Headquarters (HQ) building is the control hub of your village. Its level directly influences how fast your construction progresses and also has an impact on your available building choices. The HQ is where you queue all other buildings for construction. For each level you upgrade the HQ, your other buildings will be constructed faster.
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https://tribalwars.fandom.com/wiki/Buildings
The requirements are level 20 Village Headquarters, level 20 Smithy and level 10 Market. The maximum level of Academy is 3. Smithy - In the smithy you can research and improve weapons. Upgrading the smithy allows the research of better weapons and decreases the research time.The total number of researches is limited by 15. To make room for ...
https://guidescroll.com/2011/11/tribal-wars-getting-to-500-villages-guide/
..Wall 20 ..Build a Train ..Choose a Noble Target Building a Resource Base to Spears Basically you begin the game by upgrading your resources and and farming with your paladin to the closest farm to your village, Barbarian or Bonus villages. Beside each resource I will post 2 numbers.
https://forum.tribalwars.net/index.php?threads/darthmolemans-ultimate-village-guide-for-newbs.190768/
Darthmoleman’s Ultimate Village Guide for Newbs Offense Building – (Points) (Farm Space) Village Headquarters – 25 (795) (216) Barracks – 25 (1272) (303) Stable – 20 (639) (158) Workshop – 5 (50) (15) Academy – 1 (512) (80) Smithy – 20 (607) (395) Rally Point – 1 (0) (0) Statue – 1 (24) (10) Market – 20 (319) (110) Timber Camp – 30 (1187) (326)
https://forum.tribalwars.co.uk/index.php?threads/village-setup.6124/
Village Headquarters (Level 20) Barracks (Level 25) Stable (Level 20) Workshop (Level 2-5) Never Exceed level 5, it is not worth the money or space to go past level 5. Academy (Level 1 in coin worlds or 3 in packet worlds) Smithy (Level 20) Level required to build Nobles Rally point (Level 1) Market (Level 15-20) Timber camp (Level 30)
https://help.tribalwars.net/wiki/Nobleman
A nobleman will reduce the loyalty of your enemies' villages. If its loyalty is 0 or less, you conquer that village. Costs per unit. Population needed. Speed. Carrying capacity. 40000 50000 50000. 100. 35 minutes per field.
https://help.tribalwars.net/wiki/Smithy
From Tribalwars Wiki EN. Jump to: navigation, search. In the smithy you can research and improve weapons. Upgrading the smithy allows the research of better weapons and decreases the research time. Maximum Level: 20. Requirements: Village …
https://help.tribalwars.net/wiki/Academy
The academy is the building where you can educate noblemen. These special troops help you conquer other villages. The existence of an academy in the village means you can produce noblemen in it. The building requirements are as follows: Village Headquarters (Level 20), Smithy (Level 20) and Market (Level 10).
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