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[TC] Building a Headquarters in X3 Terran Conflict - Egosoft

    https://forum.egosoft.com/viewtopic.php?t=284013
    Aug 10, 21:51. Yes and X3TC in particular is. "The more we, as a human race, becomes more advanced, the more we, as a human race, lose our humanity and common sense." - Sean Patrick Feeney. "Technological progress is like an axe in the hands of a pathological criminal." - Albert Einstine. Top.

Player Headquarters - X3 Wiki (English) - Egosoft …

    https://www.egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters
    Player Headquarters - X3 Wiki (English) - Egosoft Confluence. Skip to end of metadata. Created by Anonymous, last modified by DrSuperEvil on Jun 23, 2018. Go to start of metadata. The Player Headquarters acts as a player owned Shipyard and Equipment Dock. The Player Headquarters is obtained as a mission reward from the Operation loose Ends (Terran …

Steam Community :: Guide :: X3:TC for Dummies

    https://steamcommunity.com/sharedfiles/filedetails/?id=121140187
    X3:TC for Dummies. X3:TC for Dummies has been designed with brand new players of the X universe in mind and comes with all the necessary information required to get started and good hints to get successful even faster. The inspiration of this guide was knowing how the new players feel, being thrown into a new world with no direction or bearings. We wanted to correct …

Player Headquarters Plot - X3 Wiki (English) - Egosoft

    https://egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters+Plot
    Commentary: To begin the Player Headquarters Plot comm on the NMMC Headquarters station in PTNI Headquarters once the requirements are met and talk to Talos. After signing up with NMMC the player is informed that to keep up with the expansion of PMC, the NMMC want to diversify into sectors other than mining. This comes in the form of planning ...

Guide :: X3 Terran Conflict - Factories & Hubs - Steam …

    https://steamcommunity.com/sharedfiles/filedetails/?id=428166206
    X3 Terran Conflict - Factories & Hubs By Arkanosis This will teach you how to purchase, position and build factories that require very little attention. It will show you how to build a single, near-gate dock that comprises the entire sector. The purpose of this guide is for players who intend to complete the HUB plot.

X3: Terran Conflict - Plot Walkthroughs (**SPOILERS**) : …

    https://www.reddit.com/r/X3TC/comments/cl1j4/x3_terran_conflict_plot_walkthroughs_spoilers/
    X3: Terran Conflict - Plot Walkthroughs (**SPOILERS**) Includes: Terran plot, Operation: Final Fury, The HUB, Goner plot, PHQ (Personal Headquarters) plot, and A New Home (Aldrin plot). These are just basic walkthroughs. A New Home (Aldrin) plot walkthrough (more detailed) - forum link. You can start this after completing the Terran and Goner ...

Good starting guide for Terran Conflict? : X3TC

    https://www.reddit.com/r/X3TC/comments/5ixfg0/good_starting_guide_for_terran_conflict/
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Player HQs - Ship Construction Facts and Fictions - Egosoft

    https://forum.egosoft.com/viewtopic.php?t=397643
    Even as many years as it has been after X3AP there are still some misconceptions about building ships at the headquarters. This is judging from the information on the PHQ at X3Wiki and in different posts here. My intention here is to write a guide with the information needed to set up a headquarters to be able to 1) build and repair the largest ships they are …

Help, tips and guides - Roguey's X3AP site

    https://roguey.co.uk/x3ap/help/
    Player headquarters plot guide (mini-plot) Xenon Hub guide (mini-plot) Capturing your own Aran; v2.5 and onwards. Operation Loose Ends (Terran main-plot) v3 and onwards. Shady Business; ... Useful X3TC guides. Below is a list of guides that can be used for Albion Prelude (X3AP) or Terran Conflict (X3TC). So rather than have multiable copies of ...

Ownerless ships - X3 Wiki - Solasistim

    https://x3.solasistim.net/index.php/Ownerless_ships/
    Here is a list of all default ownerless ships in X3: Terran Conflict. In X3: Albion Prelude, ownerless ships exist as well, but their locations are randomly chosen in each game. Abandoned ships may be claimed by space walking and accessing the ship information screen or use of System Override Software.

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