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https://www.egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters
What headquarters the player can obtain is determined by the game starting scenario chosen. Terran Commander and Aldran Adventurer are the only starting scenarios able to get the Terran Player Headquarters. Terran Player Headquarters have 700,000 cargo hold volume and can dock 18 TL/M1/M2/M7 ships and unlimited ships of other classes
https://forum.egosoft.com/viewtopic.php?t=284013
Aug 10, 21:51. Yes and X3TC in particular is. "The more we, as a human race, becomes more advanced, the more we, as a human race, lose our humanity and common sense." - Sean Patrick Feeney. "Technological progress is like an axe in the hands of a pathological criminal." - Albert Einstine. Top.
https://x3.solasistim.net/index.php/Headquarters/
The Terran version of the Player Headquarters is available in Albion Prelude as a reward at the end of the Terran and Aldrin gamestarts' plot (Loose Ends). It's not available to the other gamestarts, and is a general improvement over the Commonwealth version in several ways:
https://egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters+Plot
Commentary: To begin the Player Headquarters Plot comm on the NMMC Headquarters station in PTNI Headquarters once the requirements are met and talk to Talos. After signing up with NMMC the player is informed that to keep up with the expansion of PMC, the NMMC want to diversify into sectors other than mining. This comes in the form of planning ...
https://steamcommunity.com/app/2820/discussions/0/882964580374761294/
X3: Terran Conflict. ... Can you say Player Headquarters Homesystem? When pilots use "empire" to describe what you do in the X Universe, they aren't describing a player-controlled political body that oversees a population and directs their efforts (like in an RTS/simcity/civ-esque game). I think a better definition for what you, the pilot, does ...
https://en.wikipedia.org/wiki/X3:_Terran_Conflict
Gameplay. X3: Terran Conflict is a single player, first-person space-based simulator where the player can explore and expand in a constantly changing environment. The player can navigate their ship across numerous sectors owned by the various races (Argon, Boron, Split, Paranid, Teladi, Xenon, Kha'ak, Terran, Pirate and Yaki) which are connected through devices termed …
https://www.reddit.com/r/X3TC/comments/7wl55z/x3lu_how_do_you_get_the_player_hq/
It’s available to buy at a shipyard, ptni I think, or maybe cloud base south east. Check the encyclopedia. I don’t remember if you need race rep but it will tell you. I usually stick it in one of the empty sectors near legends home. level 2.
https://roguey.co.uk/x3tc/help/spike/hq1.php
HQ Plot Walkthrough (Bala Gi's Legacy) (Page 1 of 1) HQ Plot Walkthrough (Bala Gi's Legacy) Written by Spike, As one of the original plotlines, only very early versions of the game have appreciable bugs. However, if you have mods, it is possible that they may introduce problems with the plot. As this is a Vanilla forum and a repository for ...
https://roguey.co.uk/x3ap/help/guides/headquarters/page1.php
Introduction. In this plot you will gain access to the player Headquarters - a unique building which allows you to build your own ships, colour them and store wares. Before X3AP v2.0 there was no way to get your own player headquarters (or PHQ for short). You will also gain the Unfocused Jumpdrive which will allow you to explore random sectors ..
https://gamefaqs.gamespot.com/boards/944742-x3-terran-conflict/50886810
For X3: Terran Conflict on the PC, a GameFAQs message board topic titled "where is the terracorp headquarters?".
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