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https://www.egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters
Player Headquarters can repaint ships (purely aesthetic), recycle unwanted ships to produce wares, reverse engineer ships to add them to the list of buildable ships and construct new ships. As the player only gets one of these stations without cheats it is advised that it is built far from enemy patrols and preferably in friendly or neutral sectors.
https://forum.egosoft.com/viewtopic.php?t=334825
[X3AP] Headquarters? General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude. ... The larger the ship, the more time and resources are used. Reverse-engineering a ship generates no resources. Top. Hexakosioihexekontahexaph Posts: 50 Joined: Wed, 27. Mar 13, 19:54. Post ...
https://roguey.co.uk/x3ap/help/guides/headquarters/page1.php
Introduction. In this plot you will gain access to the player Headquarters - a unique building which allows you to build your own ships, colour them and store wares. Before X3AP v2.0 there was no way to get your own player headquarters (or PHQ for short). You will also gain the Unfocused Jumpdrive which will allow you to explore random sectors ..
https://roguey.co.uk/x3ap/help/guides/headquarters/
On the next few pages you will find the walk-through to the player headquarters plot. Please note this guide contains major spoilers ! 1. Introduction and requirements. A quick run-down about the plot, whats required and where to start it. 2. Diversification and Data collection. 3. Search for Nividium and the Pirates.
https://www.reddit.com/r/X3TC/comments/5zc5de/x3aplu_player_headquartersequipment_docks/
The PHQ (player Headquarters), only available in Cloudbase South East, I use for my main base. There I can concentrate all my ships and loot, my boarded ships before I can refit and integrate them into my fleet (or disassemble them for materials). There I can produce ships, reverse engineer them, repair. I can also mass fit ships there.
https://forum.egosoft.com/viewtopic.php?t=332342
pjknibbs wrote:Do note that the ship is destroyed by the reverse engineering process, so you'll be missing your ship for however long it takes to reverse engineer plus however long it takes to build a new one (I think these are the same times).Also note that the ship you get from building a reverse engineered blueprint is a completely basic version with no cargo, weapons, shields, …
https://roguey.co.uk/forum/viewtopic.php?id=657
Nearly every ship can be reverse engineered. I honestly think a list of the ships you can't reverse engineer would be more useful. I honestly can't remember if any flyable ship cannot be reverse engineered now. I do know that you cannot reverse engineer a ship that has ships docked at it. If any ship is docked at the target ship, you need to ...
https://roguey.co.uk/x3ap/help/guides/headquarters/page2.php
Your next task is to collect some data from the Plutarch Mining Corporation HQ in Albion Delta (just north of Albion Beta) by docking at the station. You will probably have to jump in at Albion Alpha, then head west, then north due the trans-orbit accelerators. Once there you will need to dock on the station however you cannot dock large ships ...
https://www.reddit.com/r/X3TC/comments/loas5q/x3_ap_ship_building_and_hq_aquasition/
In a vanilla, unmodded playthrough the Player Headquarters (PHQ) is the only way to reverse engineer ships for their blueprints and subsequently construct them. It is only obtainable via plot mission rewards. There are, of course, mods that enable you to acquire it through other means.
https://roguey.co.uk/x3ap/help/guides/headquarters/page3.php
The Search for Nividium. Your next job is to deliver 75 units of Nividium to the NMMC Headquarters in PNTI Headquarters. This maybe a good time to use your unfocused jumpdrive to search for some Nividium asteroids (in the random sectors). You will need a Mineral Scanner (so you can scan the asteroids), some Hornet missiles (for breaking up the ...
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